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VORTEX23.TXT
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1997-03-17
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**** This map designed for the TeamFortress v2.1 quakeC mod ****
3/17/97
================================================================
Title : Vortex
Filename : vortex23
Author : Owen Williams
Email Address : owenguy@world.std.com
Description : TeamFortress v2.1 map
Additional Credits to : Robin Walker
Check out the TeamFortress homepage at:
http://www.telefragged.com/teamfortress
================================================================
* Play Information *
This map does not work properly without the
TeamFortress v2.1 QuakeC patch, which can be downloaded from
http://minyos.its.rmit.edu.au/~cookj
or from ftp.cdrom.com
Single Player : No
Cooperative : No
Deathmatch (2-16) : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WorldCraft 1.1a, EntEd
Known Bugs : None
Build Time : Weeks, and 11 hours compiling
* Other Info *
This is your basic capture the flag map. The twist is that
instead of trying to get as far down into the enemy's fort
as possible, you start at the bottom and work your way up.
The resupply room is a donut around the largest room.
Each time you reach the flag, your team gets a point.
When you capture, your team gets 10 points.
How to use this map:
Copy the vortex23.bsp file into your quake\id1\maps or quake\fortress\maps
or quake\qw\maps
directory. Then run quake.
In the console, type "vortex23" (without the quotes)
In quakeworld, it will load auto-magically
Please mail me with comments!